Character Creation and Advancement

This page will guide you step-by-step through the arduous process of creating a character for the Marian Empire RPG. It will also assist you in leveling-up said character.

Step 1: Socio-Economic Class
The first step of creating a character is always the same. Roll 1d6+1 to determine your SEC or Socio-Economic Class. This small number between 1 and 7 will determine your finances.

Step 2: Ability Scores
Roll 1d% or 1d100. Repeat for a total of six times. Discard and reroll anything equal to or beneath a 20. These six numbers will determine much of your character's abilities. Assign each number to one of your character's abilities as shown beneath.

Strength 84 Dexterity 34 Constitution 84 Intelligence 29 Wisdom 48 Charisma 73

Step 3: Race
Pick a race from this list: Races. Also, pick a culture. Some cultures, such as any Balghor culture will modify your SEC. Now, add your racial ability score modifiers. Next, add any proficiencies and skill ranks gained from your culture.

Step 4: Class
Pick a class from this list: Classes. Some classes, such as barbarian, may modify your SEC. Note that you always have at least SEC 1, even if you rolled a total of 2, subtracted one for being a Leonin from Balghor, and subtracted another for being a barbarian. Your SEC remains at 1. It does not go down to 0.

Step 5: Level 1
Now that you've picked a class, race, and culture, it's time to advance to Level 1. Each class provides certain benefits each level. Each class's page describes these benefits. At Level 1, you will also pick out a general feat, and a class feat.

Step 6: Further Advancement
Levels 3, 6, 9, 12, ... - 1 General Feat

Levels 4, 8, 12, 16, ... - 5 Stat Points

Levels 2, 5, 8, 11, ... - 1 Racial Feat