Alchemist

The Alchemist is known for his many potions and elixirs. He can heal allies, but he can also dish out damage to his enemies. His trade is one of skill, not of talent.

The science of alchemy and its practitioners are not looked upon favourably by the Marian Empire.

Class Mechanics
Hit Die: d6 Prime Stat: Intelligence Alignment: Any

Skill Points per Level: Movement & Maneuverability 3 Weapon 2 General 3 Subterfuge 2 Magical 5 Alchemy* 3 Body Development 1

Alchemy Skills: Brew Potion (Dex) - Used in the making of potions Craft Alchemical Item (Dex) - Used in the making of alchemical items Research Formula (Int) - Used to learn new formulae without a text Use Potion (Dex) - Used in the usage of potions (Does not have a 0-rank penalty)

Class Bonuses: +3 to Poison RR per Lvl +2 to Alchemy Skills per Lvl

Class Feats
Improved Brewing Decreases brewing time by 25%

Improved Potions Increases Potion strength by +1 (may be taken up to ten times)

Improved Research Decreases research time by 10% (may be taken up to three times)

Poison Training Cannot accidentally poison self

Alchemical Lore Adds one of the following Knowledge skills: (can be taken up to four times) Knowledge (Alchemical Items) Knowledge (Arcana) Knowledge (Poisons) Knowledge (Potions)